Kim is a Vancouver-based concept artist and illustrator currently finishing a senior year in Emily Carr's Illustration BFA program. A daughter of archaeologists, her work is driven from an early desire to understand the world, its history, and find fantastical ways to innovate on it. She strives to better represent the diversity of the actual in the fantastical, and for everyone to see a place for themselves in it. 

Proficient inPhotoshop, Clip Studio, traditional drawing, Zbrush
Skilled in: 3D: Maya, Blender, SketchUp; VR: Tilt Brush, Oculus Medium, Oculus Quill
Additional Experience in: Unity, Unreal Engine, Twine


Emily Carr University of Art + Design - BFA (Illustration) 2013-2018, Alvin Balkind Memorial Scholarship
Queen's University - BA (Honours) 2006-2010, Queen Elizabeth II Scholarship


Recent Projects:

  • Anemone Hug Interactive - Concept & Production Artist (2017-present)
  • Muralfest - Mural Artist, for Emily Carr University (2017)
  • Ranged Touch - Logo Design (2017)
  • TEDxECUAD (Emily Carr University) - Design Lead (2017)
  • Disclosure - Character and Environment Concept Artist and Illustrator, for The Games Institute (2016)
  • Fractured Skies RPG  - Landscape Illustrator, for Ettin Productions (2016)
  • Manipulation - Project Lead, with Pepper's Ghost Collective for the Vancouver Fringe Festival (2016)
  • "Portal Pong" (VR concept project) - Concept Artist, with Amir Tamadon - prize winner at "How to Build a Virtual World - The Experience" (2016 )
  • Tarot Card Deck (Major Arcana) - Illustrator, for The Golden Dawn (2016)
  • Retool - Promotional Designer (Poster, Banner and Branding) for Hut90 (2016)
  • RE\VISION - Character Designer, Environment Designer, with The Vague Collective for's WAG Challenge (2016)
  • Feminist Deck - Illustrator, for Kiva Smith-Pearson (2015)
  • /ar·ca·dence/: How We Talk About Video Games - Promotional Illustrator, for Nick Capozzoli (2015)
  • Steal My Artificial Heart - Character Designer, Environment Designer, with Team Gigglesquid, for Zoe Quinn and Alex Lifshitz' Antholojam (2015)
  • The Uncle Who Works for Nintendo - Environment Illustrator, with Michael Lutz - winner of Paste Magazine's Indie Game of the Year (2014)
  • Epanalepsis Kickstarter - Promotional Illustrator, for Cameron Kunzelman (2014)

Gallery Work:

  • Cabinet of Curiosities (2017)
  • Snag Christmas Market (2016)
  • Hot Art Wet City - Hot One Inch Action (2016)
  • Hot Art Wet City - Carded! (2016)
  • The FALL Gallery - Mythos (2016)
  • Spectrum Fantastic Art Live (2015)
  • The Foundation Show - Emily Carr University of Art + Design (2014)
  • Hot Art Wet City - Hot One Inch Action (2014)